Update v0.10!


Finally, a big update and a nice step towards a goal I set for myself forever ago already, haha.

Features, Fixes, and Changes:

  • overhauled the main menu
  • overhauled the wave system under the hood
  • added more effects, sounds, and music!!
  • added exp back and silver (money) for player card / future updates
  • added even more menus to make the user experience more seamless and to prepare for future versions (player card and gumball machine)
  • added a few new enemies and such for later (currently inaccessible) waves
  • added back single-player
  • added high score persistence
  • added options to main menu
  • added multiplayer version check
  • added waves 11-20 back
  • fixed enemy ai to dynamically change who they're following
  • fixed up client laggy-ness and many strange behaviors
  • fixed game starting even when players were not ready
  • fixed dozens of more little or big bugs (again)
  • tweaked and optimized a ton of code (I can NOT emphasize this enough) (this is probably even more than last time)
  • changed numerous texts and titles
  • changed the games font to one that has more character support and consistency
  • changed developer name on the splash screen
  • most enemies now have a chance to spawn health
  • paved a lot for future updates in features and content
  • did major rebalancing to enemies and aspects of the player
  • so many more little things I forgot to document

Known Bugs:

  • game will occasionally freeze when un focusing the window in full-screen mode
  • game must be extracted into fresh folder to work properly 
  • a few audio clips are unbalanced and one or two won't play on clients that aren't the host
  • waves are very unbalanced (esp. 11-20)
  • boss notification does not appear on clients that aren't the host
  • - settings are not persistent

Files

0.10.zip 37 MB
Nov 05, 2023

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